Siege is the game where fractions of a second on a peek decide rounds, and a well-tuned Cronus Zen script gets you that fraction back. We split our top R6 picks into Attacker and Defender packs (because the gun pools really are different), and ranked the top 6 across both. Every pick below is current for Y10S1 / Siege X.
Current top Attacker pick. Anti-recoil dialed for Y10S1 weapon adjustments.
Lighter alternative to Stompn for Attackers — best if you don't want sticky aim assist on close peeks.
Defender counterpart to Stompn Attackers. Tuned for shotgun and SMG-11 spray.
Polar-aim heavy. Locks targets through smoke and bulletholes — great for entry frags.
Auto-breath plus anti-recoil. The pick for shotgun / SMG-11 mains who hold long sightlines.
Strong recoil control plus auto-fire for full-auto rifles. Solid alternative to Stompn.
If you're an Attacker main, you want strong recoil control on automatic rifles (R4-C, AK-12, MP7) — Stompn Attackers Y10S1 and R6 Siege X Attackers both nail this. If you're a Defender main, prioritize lighter aim assist that doesn't fight your shotgun and SMG-11 spray — Stompn Defenders Y10S1 and Siege X Defenders are built for that. R6Attakers 9.2.3 is the safe middle-ground if you flex roles.
Cronus Zen operates at the controller-input layer, which BattlEye does not currently detect on Siege. Ubisoft's Code of Conduct still prohibits input automation — use at your own discretion.
Different gun pools, different recoil curves. If you flex roles a lot, R6Attakers 9.2.3 is the safest middle-ground. Otherwise grab one of each — they're both free.
Yes. The Y10S1 picks are current for Siege X. We update R6 scripts as new operators and weapon balances ship.
Mostly yes — recoil tables changed slightly with Siege X but the underlying GPC logic still applies. Run Auto Tune on the script if it feels off after a patch.
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